Trappy A cave puzzle game: escape the dark, then trap it for the next hunter
A one-finger maze puzzle for iOS and Android where only your lantern shows the way, and every escape leaves a trap behind.
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- SECTOR
- Mobile games / Puzzle
- SCOPE
- Game design, mobile development, backend, website
- PLATFORM
- iOS / Android
- YEAR
- 2026
- STATUS
- Coming to the App Store and Google Play
- WEBSITE
- playtrappy.com
The brief
In Trappy, you escape a dark cave one tile at a time, then hide a trap in it for the next hunter. The game had to be simple enough to play with one finger, quick enough to finish a room in under a minute, and fair enough that every score on the leaderboard counts.
Our approach
ARCWARE designed Trappy around light and doubt. Your lantern reveals only the tiles around you, so every step is a small decision. Each cave is generated fresh and checked so it can always be cleared, and every run is verified before it reaches the leaderboard. Six dungeon worlds, a daily Tomb challenge and monthly seasons give players a reason to come back.
SCREENS

What we built
- One-finger controls built for portrait play
- Fresh caves every time, each checked to be solvable
- Eight trap types and a replay of every catch
- A daily Tomb challenge, ranks and monthly seasons
- Fair leaderboards backed by dedicated game servers
- Five languages and a website at playtrappy.com
Trappy
- Escape / find the exit by lantern light
- Trap / hide a trap for the next hunter
- Replay / watch who fell for it
- Tomb / a new challenge every day
- Collection / looks for your hunter
The result
Trappy is a full game with its own servers, seasons and website, built so new traps, worlds and events can be added without starting over. It is preparing for release on the App Store and Google Play.
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